Ryan Reed
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a736243e7b
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Merge pull request 'Save/Load System' (#7) from save-load-system into master
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1 month ago |
Ryan Reed
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ab239e937a
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Utilize the player Transform for rotation and position
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1 month ago |
Ryan Reed
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e4eb18a30a
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Correcting warning
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1 month ago |
Ryan Reed
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c4a21a802b
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Cleanup
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1 month ago |
Ryan Reed
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f757020bcf
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Fixing issue with loading more than once in a session
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1 month ago |
Ryan Reed
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06998f15fd
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Adding game_version to save files
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1 month ago |
Ryan Reed
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1538eb2ff5
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Fixing player spawning on load
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1 month ago |
Ryan Reed
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5556483af3
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Updating error
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1 month ago |
Ryan Reed
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2106730302
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Adding/Updating error messages when saving/loading
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1 month ago |
Ryan Reed
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40afee187b
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Cleanup
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1 month ago |
Ryan Reed
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4ff98118ee
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Updating variable names
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1 month ago |
Ryan Reed
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93654d6d03
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Adding key bindings
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1 month ago |
Ryan Reed
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e65c319cb1
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Minor formatting
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1 month ago |
Ryan Reed
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5e4f49e21c
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Ensuring id is defined before trying to hook the target
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1 month ago |
Ryan Reed
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e0f6a76dac
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Renaming clear_blocks to reset_world
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1 month ago |
Ryan Reed
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c095078d42
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Moving away from instantiated block to ensure not including within save data
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1 month ago |
Ryan Reed
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b7a1f2168d
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Getting loading working, moving player to spawn, and adding signal clearing the world
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1 month ago |
Ryan Reed
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18afa0c923
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Renaming NodeDataResource to Node3DDataResource
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1 month ago |
Ryan Reed
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f5f89144f8
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Initial work toward system
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1 month ago |
Ryan Reed
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09b95950b2
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Merge pull request 'Move Blocks to Single MeshInstance3D' (#6) from single-mesh-block into master
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1 month ago |
Ryan Reed
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b504d1e914
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Moving from mesh per face to a single MeshInstance3D
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1 month ago |
Ryan Reed
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b1d1494e17
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Merge pull request 'Rewrote Player Scene' (#5) from player-scene-update into master
Co-Authored-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
Co-Committed-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
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1 month ago |
Ryan Reed
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f0baef3afe
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Merge pull request 'Inventory System' (#4) from inventory-system into master
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1 month ago |
Ryan Reed
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d0db4198f9
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Update the inventory look
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1 month ago |
Ryan Reed
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d27cc1bb15
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Minor cleanup
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1 month ago |
Ryan Reed
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5635c15e6e
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Adding to and subtracting from inventory on DroppedItem pickup
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1 month ago |
Ryan Reed
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b4264bfa50
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Updating look of inventory slightly
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1 month ago |
Ryan Reed
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5ee3d3dafa
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Initial inventory work
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1 month ago |
Ryan Reed
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676a570bc1
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Merge pull request 'Move DBItems to autoloads' (#3) from dbitems-to-autoload into master
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1 month ago |
Ryan Reed
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43f9e25dd0
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Moving DBItems from singleton to autoload
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1 month ago |
Ryan Reed
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980f895743
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Renaming acceleration to camera_acceleration
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1 month ago |
Ryan Reed
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f7eb52f881
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Todo comment update
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1 month ago |
Ryan Reed
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fc44326fea
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Add support for picking up dropped blocks (no inventory yet)
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1 month ago |
Ryan Reed
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3088aa4ef3
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Fix: Make standing collision shape slightly smaller to better fit between blocks
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1 month ago |
Ryan Reed
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e0595fd833
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Merge pull request 'Feature: Adding controls to options' (#2) from options_menu_controls into master
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1 month ago |
Ryan Reed
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00e1dbe2a6
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Updating UI layout and adding controls
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1 month ago |
Ryan Reed
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db7fcac173
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Reworked README
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1 month ago |
Ryan Reed
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4227739783
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Minor cleanup
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1 month ago |
Ryan Reed
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332ee1b5b8
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Merge pull request 'Feature: Add target position to waila' (#1) from waila-position into master
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1 month ago |
Ryan Reed
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c841dc68a8
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Correcting type hint warning
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1 month ago |
Ryan Reed
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8e2c90575c
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Adding position to Waila for easier reference
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1 month ago |
Ryan Reed
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fdcae1a674
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Reworked test blocks
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1 month ago |
Ryan Reed
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1db4fe0831
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Fix speed while crouching and under a block but not holding crouch
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1 month ago |
Ryan Reed
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a4381d972d
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Fix: Disable actions when options screen is active
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1 month ago |
Ryan Reed
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617474901e
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Renaming Global autoload to Globals and moving prefabs into Globals
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1 month ago |
Ryan Reed
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6e9e18285b
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Reworking DroppedBlock to utilize AnimationPlayer instead of tweens
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1 month ago |
Ryan Reed
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0ac22814c6
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Minor cleanup
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1 month ago |
Ryan Reed
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cfc5c93b12
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Adding DroppedBlock with a basic animation
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1 month ago |
Ryan Reed
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0d58cb3daa
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Finish moving away from the QuickSlots singleton
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1 month ago |
Ryan Reed
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297913d4f7
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Creating InventoryManagement and moving QuickSlots MOSTLY to signals
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1 month ago |