Ryan Reed
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59f8346774
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Adding a (hacky) method for generating the save icon and hiding the UI
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1 month ago |
Ryan Reed
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acab2a7b92
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Replace Save Game and Load Game buttons with Saves
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1 month ago |
Ryan Reed
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81592b0368
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Removing unnused inventory scene from UI for now
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1 month ago |
Ryan Reed
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8aab061d36
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Displaying Save/Load UI from Pause Menu
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1 month ago |
Ryan Reed
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f81080eedc
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Using signal in SaveGameManager for quick saves and loads
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1 month ago |
Ryan Reed
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52603b13f1
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Setting default day length to 60 seconds
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1 month ago |
Ryan Reed
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b21e2f94f2
|
Updating signals
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1 month ago |
Ryan Reed
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7856b02ae6
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Adding signals for controlling time
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1 month ago |
Ryan Reed
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eb6da5aacb
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Adding day/night cycle with gradient and curve resources
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1 month ago |
Ryan Reed
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727dca5a03
|
Cleaning up functions and using Marker for spawn location
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1 month ago |
Ryan Reed
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a34eb5b2d9
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Creating a few functions
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1 month ago |
Ryan Reed
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8422c6a3e5
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Removing unnecessary .bind()s
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1 month ago |
Ryan Reed
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e78240ca89
|
Reverse previous/next quickslot due to vertical alignment
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1 month ago |
Ryan Reed
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1c63a25f57
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Hide held block when opening settings
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1 month ago |
Ryan Reed
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ff0ce03086
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Renaming save_signal and load_signal
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1 month ago |
Ryan Reed
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32f7a426db
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Adding options for disabling quickslots or held block
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1 month ago |
Ryan Reed
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57484a4576
|
Moving UI to the left and adding the held block
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1 month ago |
Ryan Reed
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9825023feb
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Seperating BlockMesh scene and script
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1 month ago |
Ryan Reed
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1197ec44de
|
Hiding collision shape
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1 month ago |
Ryan Reed
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3287455b91
|
Adding comments
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1 month ago |
Ryan Reed
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c49fcf4554
|
Moving throw velocity to a Player export
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1 month ago |
Ryan Reed
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877ad2901c
|
Add throw_item to Player
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1 month ago |
Ryan Reed
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d59635a6dd
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Add ability to throw a block
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1 month ago |
Ryan Reed
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3911710aad
|
Renaming ItemResource to DBItemResource
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1 month ago |
Ryan Reed
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40ded7db02
|
Swapping left and right click interact
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1 month ago |
Ryan Reed
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5082eeb39b
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Set the default value of the settings menu
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1 month ago |
Ryan Reed
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89402721b2
|
Load saved settings on game run
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1 month ago |
Ryan Reed
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6cc3a68d00
|
Adding resolution id to settings export (GraphicsSettingsResource)
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1 month ago |
Ryan Reed
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9ff3f40114
|
Renaming button
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1 month ago |
Ryan Reed
|
12dbc451b2
|
Migrating Game Settings into resource
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1 month ago |
Ryan Reed
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f239bc1b16
|
Creating GameSettingsManager autoload and migrated Graphics settings
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1 month ago |
Ryan Reed
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7b114011cf
|
Removing unnecessary casting
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1 month ago |
Ryan Reed
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6e1b9ce754
|
Change FOV while changing slider
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1 month ago |
Ryan Reed
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d0cce1b2dd
|
Adding FOV setting
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1 month ago |
Ryan Reed
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9814dd88a0
|
Graphics settings can now be applied
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1 month ago |
Ryan Reed
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cadb17f886
|
Cleaning up tabs and adding initial graphics options (not working)
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1 month ago |
Ryan Reed
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1c84368202
|
Mirroring look of Settings and Pause menus
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1 month ago |
Ryan Reed
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385c314906
|
Moving menus
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1 month ago |
Ryan Reed
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cfeda2818a
|
Minor reordering
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1 month ago |
Ryan Reed
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25fce83a74
|
Adding settings menu
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1 month ago |
Ryan Reed
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62bb2f3772
|
Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
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4cc4d7c09a
|
Minor error checking
|
1 month ago |
Ryan Reed
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053a854822
|
Minor moving of icon and run scene
|
1 month ago |
Ryan Reed
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81ea30fd49
|
Using select_next_item() and select_previous_item()
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1 month ago |
Ryan Reed
|
76b2ffa6ef
|
Cleanup of the quickslot selection
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1 month ago |
Ryan Reed
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23f45d5465
|
Quickslot starts from beginning/end when rolling over
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1 month ago |
Ryan Reed
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f499a45371
|
Ensuring nonexistent item can't be selected
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1 month ago |
Ryan Reed
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32083e1d80
|
Fixing quickslot input mappings and adding support for 10 slots (only 6 in use)
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1 month ago |
Ryan Reed
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044f0760fe
|
Adding glass block
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1 month ago |
Ryan Reed
|
8d7cacb07e
|
Cleanup
|
1 month ago |