Ryan Reed
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a8b30f2657
|
Allow defining the save icon size
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1 month ago |
Ryan Reed
|
2df15febad
|
Removing duplicate signal emit()
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1 month ago |
Ryan Reed
|
257002dc90
|
Renaming function for clarity
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1 month ago |
Ryan Reed
|
8d42e81c61
|
Correcting resetting world and hiding UI on game load
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1 month ago |
Ryan Reed
|
260e168179
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Comment update
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1 month ago |
Ryan Reed
|
8ea3b727f3
|
Moving icon texture into SaveGameManager
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1 month ago |
Ryan Reed
|
15a8a57eda
|
Removing need for refresh_saves_list signal
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1 month ago |
Ryan Reed
|
71a8b5eed2
|
Refreshing the list of saves when opening the save list from the pause menu
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1 month ago |
Ryan Reed
|
59f8346774
|
Adding a (hacky) method for generating the save icon and hiding the UI
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1 month ago |
Ryan Reed
|
f618e0c702
|
Checking string instead of null
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1 month ago |
Ryan Reed
|
5b4cf461f4
|
Removing save icon when deleting save
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1 month ago |
Ryan Reed
|
14990c4305
|
Updating how default icon is generated/displayed
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1 month ago |
Ryan Reed
|
d841c15fba
|
Add icon creation
|
1 month ago |
Ryan Reed
|
7645b8827e
|
Sorting saves list by date created, descending
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1 month ago |
Ryan Reed
|
096bbb434d
|
Allow Scrolling of saves
|
1 month ago |
Ryan Reed
|
136a0d304d
|
Hide NewSaveUI by default
|
1 month ago |
Ryan Reed
|
34159bcb80
|
Formatting
|
1 month ago |
Ryan Reed
|
675d56be4c
|
Removing save button and added support for deleting save files
|
1 month ago |
Ryan Reed
|
0ede9891d9
|
Create save with just save name (not filename)
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1 month ago |
Ryan Reed
|
038162f581
|
Add Quick Save name and allow listing of Autosaves and Quicksaves
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1 month ago |
Ryan Reed
|
e62d24431d
|
Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource
|
1 month ago |
Ryan Reed
|
7e40ded4b2
|
Don't pause save/load menu ui
|
1 month ago |
Ryan Reed
|
1d35160600
|
Removing unnecessary load
|
1 month ago |
Ryan Reed
|
42e6aff24a
|
Set the save name to the filename if name doesn't exist
|
1 month ago |
Ryan Reed
|
8aab061d36
|
Displaying Save/Load UI from Pause Menu
|
1 month ago |
Ryan Reed
|
57b81c3604
|
Moving saving/loading management into SaveGameManager
|
1 month ago |
Ryan Reed
|
6498e4ad35
|
Adding save name and removing icon from save file resource
|
1 month ago |
Ryan Reed
|
f81080eedc
|
Using signal in SaveGameManager for quick saves and loads
|
1 month ago |
Ryan Reed
|
b3284bc933
|
Creating basic autosave option (unused)
|
1 month ago |
Ryan Reed
|
d6cdf5b2eb
|
Initial save game UI work (WIP)
|
1 month ago |
Ryan Reed
|
b6e31af7a5
|
Adding a save icon (unused)
|
1 month ago |
Ryan Reed
|
9266f5bbfc
|
Adding function for listing file saves
|
1 month ago |
Ryan Reed
|
62bb2f3772
|
Replaced existing options menu with Pause Menu (missing settings currently)
|
1 month ago |
Ryan Reed
|
ab239e937a
|
Utilize the player Transform for rotation and position
|
1 month ago |
Ryan Reed
|
e4eb18a30a
|
Correcting warning
|
1 month ago |
Ryan Reed
|
c4a21a802b
|
Cleanup
|
1 month ago |
Ryan Reed
|
f757020bcf
|
Fixing issue with loading more than once in a session
|
1 month ago |
Ryan Reed
|
06998f15fd
|
Adding game_version to save files
|
1 month ago |
Ryan Reed
|
5556483af3
|
Updating error
|
1 month ago |
Ryan Reed
|
2106730302
|
Adding/Updating error messages when saving/loading
|
1 month ago |
Ryan Reed
|
40afee187b
|
Cleanup
|
1 month ago |
Ryan Reed
|
e65c319cb1
|
Minor formatting
|
1 month ago |
Ryan Reed
|
e0f6a76dac
|
Renaming clear_blocks to reset_world
|
1 month ago |
Ryan Reed
|
b7a1f2168d
|
Getting loading working, moving player to spawn, and adding signal clearing the world
|
1 month ago |
Ryan Reed
|
18afa0c923
|
Renaming NodeDataResource to Node3DDataResource
|
1 month ago |
Ryan Reed
|
f5f89144f8
|
Initial work toward system
|
1 month ago |