|  Ryan Reed | 0bab8edb65 | Replacing filenames in save game settings with prepends | 7 months ago | 
				
					
						|  Ryan Reed | b04f54660c | Merge pull request 'Save/Load Updates' (#18) from save-load-updates into master | 7 months ago | 
				
					
						|  Ryan Reed | 0df41dfc3a | Correcting saving Player node | 7 months ago | 
				
					
						|  Ryan Reed | 9df29f9f92 | Removing unnecessary instancing | 7 months ago | 
				
					
						|  Ryan Reed | e5dbf84a57 | Fixing appending saves | 7 months ago | 
				
					
						|  Ryan Reed | 6845e7407a | Moving open_save_list_ui and close_save_list_ui our of SaveGameManager | 7 months ago | 
				
					
						|  Ryan Reed | b398613dff | Renaming apply_load_complete signal to apply_complete | 7 months ago | 
				
					
						|  Ryan Reed | 1eb9340ceb | Removing jolt for now | 7 months ago | 
				
					
						|  Ryan Reed | 8abff9802a | Reordering and renaming functions | 7 months ago | 
				
					
						|  Ryan Reed | 3073c8d4d6 | Splitting load_save into load_save and apply_save | 7 months ago | 
				
					
						|  Ryan Reed | 9cdb1ad26b | Fixing warning | 7 months ago | 
				
					
						|  Ryan Reed | 0ef53af01d | Attempting to stop the double player saving that occurs sometimes | 7 months ago | 
				
					
						|  Ryan Reed | ee73433da2 | Reworking signals for clarity and ease of use | 7 months ago | 
				
					
						|  Ryan Reed | 5dce93c454 | Moving errors messages for signals | 7 months ago | 
				
					
						|  Ryan Reed | a63af34485 | Updating plugin autoload setup | 7 months ago | 
				
					
						|  Ryan Reed | 39ff773951 | Merge pull request 'Save/Load System Plugin' (#17) from save_load_plugin into master | 7 months ago | 
				
					
						|  Ryan Reed | 74cc0029cb | Adding missing resources after move | 7 months ago | 
				
					
						|  Ryan Reed | b61dbb5069 | Moving Save/Load system to a plugin/addon | 7 months ago | 
				
					
						|  Ryan Reed | cb5ea9b85a | Adding missing default icon | 7 months ago | 
				
					
						|  Ryan Reed | a2fd6fc062 | Moving Saves UI out of save_load (specific to each project) | 7 months ago | 
				
					
						|  Ryan Reed | d9c9ffe764 | Updating comments | 7 months ago | 
				
					
						|  Ryan Reed | 3bced69ee4 | Merge pull request 'Save File Icon Creation' (#16) from game_save_icons into master | 7 months ago | 
				
					
						|  Ryan Reed | 68afe1dce8 | Removing unnecessary comments | 7 months ago | 
				
					
						|  Ryan Reed | f47367dfdf | Adding setting for disabling/enabling save screenshots | 7 months ago | 
				
					
						|  Ryan Reed | a8b30f2657 | Allow defining the save icon size | 7 months ago | 
				
					
						|  Ryan Reed | 2df15febad | Removing duplicate signal emit() | 7 months ago | 
				
					
						|  Ryan Reed | 257002dc90 | Renaming function for clarity | 7 months ago | 
				
					
						|  Ryan Reed | 8d42e81c61 | Correcting resetting world and hiding UI on game load | 7 months ago | 
				
					
						|  Ryan Reed | 260e168179 | Comment update | 7 months ago | 
				
					
						|  Ryan Reed | 8ea3b727f3 | Moving icon texture into SaveGameManager | 7 months ago | 
				
					
						|  Ryan Reed | 15a8a57eda | Removing need for refresh_saves_list signal | 7 months ago | 
				
					
						|  Ryan Reed | 71a8b5eed2 | Refreshing the list of saves when opening the save list from the pause menu | 7 months ago | 
				
					
						|  Ryan Reed | 59f8346774 | Adding a (hacky) method for generating the save icon and hiding the UI | 7 months ago | 
				
					
						|  Ryan Reed | f618e0c702 | Checking string instead of null | 7 months ago | 
				
					
						|  Ryan Reed | 5b4cf461f4 | Removing save icon when deleting save | 7 months ago | 
				
					
						|  Ryan Reed | 14990c4305 | Updating how default icon is generated/displayed | 7 months ago | 
				
					
						|  Ryan Reed | d841c15fba | Add icon creation | 7 months ago | 
				
					
						|  Ryan Reed | e9ffdb2bff | Moving to Jolt physics | 7 months ago | 
				
					
						|  Ryan Reed | bde2931c40 | Merge pull request 'Save/Load System Rework with UI' (#15) from save_game_ui into master | 7 months ago | 
				
					
						|  Ryan Reed | 7645b8827e | Sorting saves list by date created, descending | 7 months ago | 
				
					
						|  Ryan Reed | 096bbb434d | Allow Scrolling of saves | 7 months ago | 
				
					
						|  Ryan Reed | 136a0d304d | Hide NewSaveUI by default | 7 months ago | 
				
					
						|  Ryan Reed | acab2a7b92 | Replace Save Game and Load Game buttons with Saves | 7 months ago | 
				
					
						|  Ryan Reed | 34159bcb80 | Formatting | 7 months ago | 
				
					
						|  Ryan Reed | 675d56be4c | Removing save button and added support for deleting save files | 7 months ago | 
				
					
						|  Ryan Reed | 0ede9891d9 | Create save with just save name (not filename) | 7 months ago | 
				
					
						|  Ryan Reed | 038162f581 | Add Quick Save name and allow listing of Autosaves and Quicksaves | 7 months ago | 
				
					
						|  Ryan Reed | f736f36ec6 | Updating README | 7 months ago | 
				
					
						|  Ryan Reed | e62d24431d | Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource | 7 months ago | 
				
					
						|  Ryan Reed | 7e40ded4b2 | Don't pause save/load menu ui | 7 months ago |