Ryan Reed
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f239bc1b16
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Creating GameSettingsManager autoload and migrated Graphics settings
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1 month ago |
Ryan Reed
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7b114011cf
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Removing unnecessary casting
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1 month ago |
Ryan Reed
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6e1b9ce754
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Change FOV while changing slider
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1 month ago |
Ryan Reed
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d0cce1b2dd
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Adding FOV setting
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1 month ago |
Ryan Reed
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9814dd88a0
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Graphics settings can now be applied
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1 month ago |
Ryan Reed
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cadb17f886
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Cleaning up tabs and adding initial graphics options (not working)
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1 month ago |
Ryan Reed
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a75ac6613a
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Setting default resolution to 1280x720
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1 month ago |
Ryan Reed
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1c84368202
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Mirroring look of Settings and Pause menus
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1 month ago |
Ryan Reed
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385c314906
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Moving menus
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1 month ago |
Ryan Reed
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e3109fe3ec
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Merge pull request 'Rework Pause Menu' (#10) from pause-menu into master
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1 month ago |
Ryan Reed
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cfeda2818a
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Minor reordering
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1 month ago |
Ryan Reed
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25fce83a74
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Adding settings menu
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1 month ago |
Ryan Reed
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62bb2f3772
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Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
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4cc4d7c09a
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Minor error checking
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1 month ago |
Ryan Reed
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053a854822
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Minor moving of icon and run scene
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1 month ago |
Ryan Reed
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81ea30fd49
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Using select_next_item() and select_previous_item()
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1 month ago |
Ryan Reed
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76b2ffa6ef
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Cleanup of the quickslot selection
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1 month ago |
Ryan Reed
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fa01c7ef12
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Merge pull request 'Quickslot Fixes' (#9) from quickslot-fixes into master
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1 month ago |
Ryan Reed
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d5b6172a42
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Updating keybindings
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1 month ago |
Ryan Reed
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b5adb17b31
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Adding additional binding for previous/next selection
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1 month ago |
Ryan Reed
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23f45d5465
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Quickslot starts from beginning/end when rolling over
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1 month ago |
Ryan Reed
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f499a45371
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Ensuring nonexistent item can't be selected
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1 month ago |
Ryan Reed
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32083e1d80
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Fixing quickslot input mappings and adding support for 10 slots (only 6 in use)
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1 month ago |
Ryan Reed
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044f0760fe
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Adding glass block
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1 month ago |
Ryan Reed
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cb99add99a
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Merge pull request 'Quick Slot Highlight' (#8) from quickslot-highlight into master
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1 month ago |
Ryan Reed
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8d7cacb07e
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Cleanup
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1 month ago |
Ryan Reed
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67937caac9
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Adding quick slot highlight
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1 month ago |
Ryan Reed
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4d58e828e1
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Updating grass textures
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1 month ago |
Ryan Reed
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1d6937ee9f
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Adding grass block
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1 month ago |
Ryan Reed
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a736243e7b
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Merge pull request 'Save/Load System' (#7) from save-load-system into master
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1 month ago |
Ryan Reed
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ab239e937a
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Utilize the player Transform for rotation and position
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1 month ago |
Ryan Reed
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e4eb18a30a
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Correcting warning
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1 month ago |
Ryan Reed
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c4a21a802b
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Cleanup
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1 month ago |
Ryan Reed
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f757020bcf
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Fixing issue with loading more than once in a session
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1 month ago |
Ryan Reed
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06998f15fd
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Adding game_version to save files
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1 month ago |
Ryan Reed
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1538eb2ff5
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Fixing player spawning on load
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1 month ago |
Ryan Reed
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5556483af3
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Updating error
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1 month ago |
Ryan Reed
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2106730302
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Adding/Updating error messages when saving/loading
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1 month ago |
Ryan Reed
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40afee187b
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Cleanup
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1 month ago |
Ryan Reed
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4ff98118ee
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Updating variable names
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1 month ago |
Ryan Reed
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93654d6d03
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Adding key bindings
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1 month ago |
Ryan Reed
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e65c319cb1
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Minor formatting
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1 month ago |
Ryan Reed
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5e4f49e21c
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Ensuring id is defined before trying to hook the target
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1 month ago |
Ryan Reed
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e0f6a76dac
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Renaming clear_blocks to reset_world
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1 month ago |
Ryan Reed
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c095078d42
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Moving away from instantiated block to ensure not including within save data
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1 month ago |
Ryan Reed
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b7a1f2168d
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Getting loading working, moving player to spawn, and adding signal clearing the world
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1 month ago |
Ryan Reed
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18afa0c923
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Renaming NodeDataResource to Node3DDataResource
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1 month ago |
Ryan Reed
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f5f89144f8
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Initial work toward system
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1 month ago |
Ryan Reed
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09b95950b2
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Merge pull request 'Move Blocks to Single MeshInstance3D' (#6) from single-mesh-block into master
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1 month ago |
Ryan Reed
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b504d1e914
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Moving from mesh per face to a single MeshInstance3D
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1 month ago |