18 Commits (48e52f43172f004faeb0097f0bd94b9089a56fd7)

Author SHA1 Message Date
  Ryan Reed 48e52f4317 Adding autosave notification 1 month ago
  Ryan Reed 15a1fd8cc6 Renaming _move_autosaves() to _rotate_autosaves() 1 month ago
  Ryan Reed 858dc90b29 Standardizing autosave name 1 month ago
  Ryan Reed 150e01f11e Create the Autosave timer on _ready() 1 month ago
  Ryan Reed 7ab2efefc7 Adding autosave functionality 1 month ago
  Ryan Reed aac4dbb1d9 Initial work toward autosaves 1 month ago
  Ryan Reed 926239c32f Simplifying the game_settings loading 1 month ago
  Ryan Reed 4f56398134 Moving default_save_icon_resource from SaveLevelDataComponent to SaveGameSettings 1 month ago
  Ryan Reed 0bab8edb65 Replacing filenames in save game settings with prepends 1 month ago
  Ryan Reed 9df29f9f92 Removing unnecessary instancing 1 month ago
  Ryan Reed e5dbf84a57 Fixing appending saves 1 month ago
  Ryan Reed 6845e7407a Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 1 month ago
  Ryan Reed b398613dff Renaming apply_load_complete signal to apply_complete 1 month ago
  Ryan Reed 8abff9802a Reordering and renaming functions 1 month ago
  Ryan Reed 3073c8d4d6 Splitting load_save into load_save and apply_save 1 month ago
  Ryan Reed ee73433da2 Reworking signals for clarity and ease of use 1 month ago
  Ryan Reed 5dce93c454 Moving errors messages for signals 1 month ago
  Ryan Reed b61dbb5069 Moving Save/Load system to a plugin/addon 1 month ago
  Ryan Reed d9c9ffe764 Updating comments 1 month ago
  Ryan Reed 68afe1dce8 Removing unnecessary comments 1 month ago
  Ryan Reed f47367dfdf Adding setting for disabling/enabling save screenshots 1 month ago
  Ryan Reed a8b30f2657 Allow defining the save icon size 1 month ago
  Ryan Reed 2df15febad Removing duplicate signal emit() 1 month ago
  Ryan Reed 257002dc90 Renaming function for clarity 1 month ago
  Ryan Reed 8d42e81c61 Correcting resetting world and hiding UI on game load 1 month ago
  Ryan Reed 8ea3b727f3 Moving icon texture into SaveGameManager 1 month ago
  Ryan Reed 15a8a57eda Removing need for refresh_saves_list signal 1 month ago
  Ryan Reed 5b4cf461f4 Removing save icon when deleting save 1 month ago
  Ryan Reed d841c15fba Add icon creation 1 month ago
  Ryan Reed 7645b8827e Sorting saves list by date created, descending 1 month ago
  Ryan Reed 675d56be4c Removing save button and added support for deleting save files 1 month ago
  Ryan Reed 0ede9891d9 Create save with just save name (not filename) 1 month ago
  Ryan Reed 038162f581 Add Quick Save name and allow listing of Autosaves and Quicksaves 1 month ago
  Ryan Reed e62d24431d Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource 1 month ago
  Ryan Reed 1d35160600 Removing unnecessary load 1 month ago
  Ryan Reed 8aab061d36 Displaying Save/Load UI from Pause Menu 1 month ago
  Ryan Reed 57b81c3604 Moving saving/loading management into SaveGameManager 1 month ago
  Ryan Reed f81080eedc Using signal in SaveGameManager for quick saves and loads 1 month ago
  Ryan Reed b3284bc933 Creating basic autosave option (unused) 1 month ago
  Ryan Reed d6cdf5b2eb Initial save game UI work (WIP) 1 month ago
  Ryan Reed 62bb2f3772 Replaced existing options menu with Pause Menu (missing settings currently) 1 month ago
  Ryan Reed 5556483af3 Updating error 1 month ago
  Ryan Reed e0f6a76dac Renaming clear_blocks to reset_world 1 month ago
  Ryan Reed b7a1f2168d Getting loading working, moving player to spawn, and adding signal clearing the world 1 month ago
  Ryan Reed f5f89144f8 Initial work toward system 1 month ago