Ryan Reed
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15efc6145d
|
Renaming date_created to save_date and adding to save file instead of using file modified date
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1 month ago |
Ryan Reed
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48e52f4317
|
Adding autosave notification
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1 month ago |
Ryan Reed
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15a1fd8cc6
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Renaming _move_autosaves() to _rotate_autosaves()
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1 month ago |
Ryan Reed
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858dc90b29
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Standardizing autosave name
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1 month ago |
Ryan Reed
|
150e01f11e
|
Create the Autosave timer on _ready()
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1 month ago |
Ryan Reed
|
7ab2efefc7
|
Adding autosave functionality
|
1 month ago |
Ryan Reed
|
aac4dbb1d9
|
Initial work toward autosaves
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1 month ago |
Ryan Reed
|
926239c32f
|
Simplifying the game_settings loading
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1 month ago |
Ryan Reed
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4f56398134
|
Moving default_save_icon_resource from SaveLevelDataComponent to SaveGameSettings
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1 month ago |
Ryan Reed
|
0bab8edb65
|
Replacing filenames in save game settings with prepends
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1 month ago |
Ryan Reed
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9df29f9f92
|
Removing unnecessary instancing
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1 month ago |
Ryan Reed
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e5dbf84a57
|
Fixing appending saves
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1 month ago |
Ryan Reed
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6845e7407a
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Moving open_save_list_ui and close_save_list_ui our of SaveGameManager
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1 month ago |
Ryan Reed
|
b398613dff
|
Renaming apply_load_complete signal to apply_complete
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1 month ago |
Ryan Reed
|
8abff9802a
|
Reordering and renaming functions
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1 month ago |
Ryan Reed
|
3073c8d4d6
|
Splitting load_save into load_save and apply_save
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1 month ago |
Ryan Reed
|
ee73433da2
|
Reworking signals for clarity and ease of use
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1 month ago |
Ryan Reed
|
5dce93c454
|
Moving errors messages for signals
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1 month ago |
Ryan Reed
|
b61dbb5069
|
Moving Save/Load system to a plugin/addon
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1 month ago |
Ryan Reed
|
d9c9ffe764
|
Updating comments
|
1 month ago |
Ryan Reed
|
68afe1dce8
|
Removing unnecessary comments
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1 month ago |
Ryan Reed
|
f47367dfdf
|
Adding setting for disabling/enabling save screenshots
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1 month ago |
Ryan Reed
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a8b30f2657
|
Allow defining the save icon size
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1 month ago |
Ryan Reed
|
2df15febad
|
Removing duplicate signal emit()
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1 month ago |
Ryan Reed
|
257002dc90
|
Renaming function for clarity
|
1 month ago |
Ryan Reed
|
8d42e81c61
|
Correcting resetting world and hiding UI on game load
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1 month ago |
Ryan Reed
|
8ea3b727f3
|
Moving icon texture into SaveGameManager
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1 month ago |
Ryan Reed
|
15a8a57eda
|
Removing need for refresh_saves_list signal
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1 month ago |
Ryan Reed
|
5b4cf461f4
|
Removing save icon when deleting save
|
1 month ago |
Ryan Reed
|
d841c15fba
|
Add icon creation
|
1 month ago |
Ryan Reed
|
7645b8827e
|
Sorting saves list by date created, descending
|
1 month ago |
Ryan Reed
|
675d56be4c
|
Removing save button and added support for deleting save files
|
1 month ago |
Ryan Reed
|
0ede9891d9
|
Create save with just save name (not filename)
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1 month ago |
Ryan Reed
|
038162f581
|
Add Quick Save name and allow listing of Autosaves and Quicksaves
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1 month ago |
Ryan Reed
|
e62d24431d
|
Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource
|
1 month ago |
Ryan Reed
|
1d35160600
|
Removing unnecessary load
|
1 month ago |
Ryan Reed
|
8aab061d36
|
Displaying Save/Load UI from Pause Menu
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1 month ago |
Ryan Reed
|
57b81c3604
|
Moving saving/loading management into SaveGameManager
|
1 month ago |
Ryan Reed
|
f81080eedc
|
Using signal in SaveGameManager for quick saves and loads
|
1 month ago |
Ryan Reed
|
b3284bc933
|
Creating basic autosave option (unused)
|
1 month ago |
Ryan Reed
|
d6cdf5b2eb
|
Initial save game UI work (WIP)
|
1 month ago |
Ryan Reed
|
62bb2f3772
|
Replaced existing options menu with Pause Menu (missing settings currently)
|
1 month ago |
Ryan Reed
|
5556483af3
|
Updating error
|
1 month ago |
Ryan Reed
|
e0f6a76dac
|
Renaming clear_blocks to reset_world
|
1 month ago |
Ryan Reed
|
b7a1f2168d
|
Getting loading working, moving player to spawn, and adding signal clearing the world
|
1 month ago |
Ryan Reed
|
f5f89144f8
|
Initial work toward system
|
1 month ago |