166 Commits (a3ccf9a23ae86e9f85555e34fcf82427c062eee4)

Author SHA1 Message Date
  Ryan Reed 069a95fc8b Fixing autosaves setting and saving 1 month ago
  Ryan Reed d9bdcc87c3 Removing old menu scenes and renaming new menu 1 month ago
  Ryan Reed a00fe83a03 Initial work on the redesign 1 month ago
  Ryan Reed bbb3411065 Adding setting for enabling/disabling autosaves 1 month ago
  Ryan Reed 8e0705ff47 Renaming godot icon and adding a simple skyblock-logo 1 month ago
  Ryan Reed d6b02a9fb3 Adding DroppedBlockDataResource for saving dropped block positions 1 month ago
  Ryan Reed f17171e41a Moving DayNightCycleComponent to Node and saving time when performing a save 1 month ago
  Ryan Reed ba7c0e2bf3 Updating default save name text 1 month ago
  Ryan Reed 15efc6145d Renaming date_created to save_date and adding to save file instead of using file modified date 1 month ago
  Ryan Reed 8d5146fd09 Updating comments 1 month ago
  Ryan Reed 48e52f4317 Adding autosave notification 1 month ago
  Ryan Reed aac4dbb1d9 Initial work toward autosaves 1 month ago
  Ryan Reed d4df06fc40 Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 1 month ago
  Ryan Reed 6845e7407a Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 1 month ago
  Ryan Reed 3073c8d4d6 Splitting load_save into load_save and apply_save 1 month ago
  Ryan Reed 0ef53af01d Attempting to stop the double player saving that occurs sometimes 1 month ago
  Ryan Reed ee73433da2 Reworking signals for clarity and ease of use 1 month ago
  Ryan Reed b61dbb5069 Moving Save/Load system to a plugin/addon 1 month ago
  Ryan Reed a2fd6fc062 Moving Saves UI out of save_load (specific to each project) 1 month ago
  Ryan Reed f47367dfdf Adding setting for disabling/enabling save screenshots 1 month ago
  Ryan Reed 8d42e81c61 Correcting resetting world and hiding UI on game load 1 month ago
  Ryan Reed 59f8346774 Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago
  Ryan Reed acab2a7b92 Replace Save Game and Load Game buttons with Saves 1 month ago
  Ryan Reed 81592b0368 Removing unnused inventory scene from UI for now 1 month ago
  Ryan Reed 8aab061d36 Displaying Save/Load UI from Pause Menu 1 month ago
  Ryan Reed f81080eedc Using signal in SaveGameManager for quick saves and loads 1 month ago
  Ryan Reed 52603b13f1 Setting default day length to 60 seconds 1 month ago
  Ryan Reed b21e2f94f2 Updating signals 1 month ago
  Ryan Reed 7856b02ae6 Adding signals for controlling time 1 month ago
  Ryan Reed eb6da5aacb Adding day/night cycle with gradient and curve resources 1 month ago
  Ryan Reed 727dca5a03 Cleaning up functions and using Marker for spawn location 1 month ago
  Ryan Reed a34eb5b2d9 Creating a few functions 1 month ago
  Ryan Reed 8422c6a3e5 Removing unnecessary .bind()s 1 month ago
  Ryan Reed e78240ca89 Reverse previous/next quickslot due to vertical alignment 1 month ago
  Ryan Reed 1c63a25f57 Hide held block when opening settings 1 month ago
  Ryan Reed ff0ce03086 Renaming save_signal and load_signal 1 month ago
  Ryan Reed 32f7a426db Adding options for disabling quickslots or held block 1 month ago
  Ryan Reed 57484a4576 Moving UI to the left and adding the held block 1 month ago
  Ryan Reed 9825023feb Seperating BlockMesh scene and script 1 month ago
  Ryan Reed 1197ec44de Hiding collision shape 1 month ago
  Ryan Reed 3287455b91 Adding comments 1 month ago
  Ryan Reed c49fcf4554 Moving throw velocity to a Player export 1 month ago
  Ryan Reed 877ad2901c Add throw_item to Player 1 month ago
  Ryan Reed d59635a6dd Add ability to throw a block 1 month ago
  Ryan Reed 3911710aad Renaming ItemResource to DBItemResource 1 month ago
  Ryan Reed 40ded7db02 Swapping left and right click interact 1 month ago
  Ryan Reed 5082eeb39b Set the default value of the settings menu 1 month ago
  Ryan Reed 89402721b2 Load saved settings on game run 1 month ago
  Ryan Reed 6cc3a68d00 Adding resolution id to settings export (GraphicsSettingsResource) 1 month ago
  Ryan Reed 9ff3f40114 Renaming button 1 month ago