168 Commits (f736f36ec6c5f8e0bc3f548f451963063337e7ea)
 

Author SHA1 Message Date
  Ryan Reed f736f36ec6 Updating README 1 month ago
  Ryan Reed e62d24431d Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource 1 month ago
  Ryan Reed 7e40ded4b2 Don't pause save/load menu ui 1 month ago
  Ryan Reed 1d35160600 Removing unnecessary load 1 month ago
  Ryan Reed 42e6aff24a Set the save name to the filename if name doesn't exist 1 month ago
  Ryan Reed 81592b0368 Removing unnused inventory scene from UI for now 1 month ago
  Ryan Reed 8aab061d36 Displaying Save/Load UI from Pause Menu 1 month ago
  Ryan Reed 57b81c3604 Moving saving/loading management into SaveGameManager 1 month ago
  Ryan Reed 6498e4ad35 Adding save name and removing icon from save file resource 1 month ago
  Ryan Reed f81080eedc Using signal in SaveGameManager for quick saves and loads 1 month ago
  Ryan Reed b3284bc933 Creating basic autosave option (unused) 1 month ago
  Ryan Reed d6cdf5b2eb Initial save game UI work (WIP) 1 month ago
  Ryan Reed b6e31af7a5 Adding a save icon (unused) 1 month ago
  Ryan Reed 9266f5bbfc Adding function for listing file saves 1 month ago
  Ryan Reed 23151a1f77 Tweak to grass textures 1 month ago
  Ryan Reed dec063f4f2 Minor offsets fix 1 month ago
  Ryan Reed f7365767e3 Modifying screenshot 1 month ago
  Ryan Reed a80c6898fc Updating screenshot 1 month ago
  Ryan Reed fa33b2b951 Merge pull request 'Day/Night Cycle' (#14) from day-night-cycle into master 1 month ago
  Ryan Reed 52603b13f1 Setting default day length to 60 seconds 1 month ago
  Ryan Reed b21e2f94f2 Updating signals 1 month ago
  Ryan Reed 7856b02ae6 Adding signals for controlling time 1 month ago
  Ryan Reed eb6da5aacb Adding day/night cycle with gradient and curve resources 1 month ago
  Ryan Reed 727dca5a03 Cleaning up functions and using Marker for spawn location 1 month ago
  Ryan Reed a34eb5b2d9 Creating a few functions 1 month ago
  Ryan Reed 8422c6a3e5 Removing unnecessary .bind()s 1 month ago
  Ryan Reed 90643eb425 Merge pull request 'Add Block Player is Holding' (#13) from block-holder into master 1 month ago
  Ryan Reed e78240ca89 Reverse previous/next quickslot due to vertical alignment 1 month ago
  Ryan Reed 1c63a25f57 Hide held block when opening settings 1 month ago
  Ryan Reed ff0ce03086 Renaming save_signal and load_signal 1 month ago
  Ryan Reed 32f7a426db Adding options for disabling quickslots or held block 1 month ago
  Ryan Reed 57484a4576 Moving UI to the left and adding the held block 1 month ago
  Ryan Reed 9825023feb Seperating BlockMesh scene and script 1 month ago
  Ryan Reed 56bf8c8335 Updating README 1 month ago
  Ryan Reed 373f34c1e5 Merge pull request 'Throw Block' (#12) from throw-block into master 1 month ago
  Ryan Reed 1197ec44de Hiding collision shape 1 month ago
  Ryan Reed 3287455b91 Adding comments 1 month ago
  Ryan Reed c49fcf4554 Moving throw velocity to a Player export 1 month ago
  Ryan Reed 877ad2901c Add throw_item to Player 1 month ago
  Ryan Reed faeae1579c Adding throw block reference 1 month ago
  Ryan Reed d59635a6dd Add ability to throw a block 1 month ago
  Ryan Reed 1bd3b3fa8e Fixing default texture 1 month ago
  Ryan Reed 3911710aad Renaming ItemResource to DBItemResource 1 month ago
  Ryan Reed 90a1c9731e Updating grass texture 1 month ago
  Ryan Reed 40ded7db02 Swapping left and right click interact 1 month ago
  Ryan Reed d53638574f Merge pull request 'Persistent Settings and Graphics Options' (#11) from pause-menu-continued into master 1 month ago
  Ryan Reed 5082eeb39b Set the default value of the settings menu 1 month ago
  Ryan Reed 89402721b2 Load saved settings on game run 1 month ago
  Ryan Reed 6cc3a68d00 Adding resolution id to settings export (GraphicsSettingsResource) 1 month ago
  Ryan Reed adc42c7080 Moving saving_settings and load_settings to signals 1 month ago