Commit Graph

  • b61dbb5 Moving Save/Load system to a plugin/addon by Ryan Reed 2025-03-27 13:42:01 -0400
  • cb5ea9b Adding missing default icon by Ryan Reed 2025-03-27 11:45:01 -0400
  • a2fd6fc Moving Saves UI out of save_load (specific to each project) by Ryan Reed 2025-03-27 11:42:57 -0400
  • d9c9ffe Updating comments by Ryan Reed 2025-03-27 11:21:46 -0400
  • 3bced69 Merge pull request 'Save File Icon Creation' (#16) from game_save_icons into master by Ryan Reed 2025-03-27 10:11:44 -0400
  • 68afe1d (refs/pull/16/head) Removing unnecessary comments by Ryan Reed 2025-03-27 10:07:45 -0400
  • f47367d Adding setting for disabling/enabling save screenshots by Ryan Reed 2025-03-27 09:58:45 -0400
  • a8b30f2 Allow defining the save icon size by Ryan Reed 2025-03-27 09:43:29 -0400
  • 2df15fe Removing duplicate signal emit() by Ryan Reed 2025-03-26 21:07:08 -0400
  • 257002d Renaming function for clarity by Ryan Reed 2025-03-26 20:02:32 -0400
  • 8d42e81 Correcting resetting world and hiding UI on game load by Ryan Reed 2025-03-26 19:47:37 -0400
  • 260e168 Comment update by Ryan Reed 2025-03-26 19:29:17 -0400
  • 8ea3b72 Moving icon texture into SaveGameManager by Ryan Reed 2025-03-26 19:27:05 -0400
  • 15a8a57 Removing need for refresh_saves_list signal by Ryan Reed 2025-03-26 19:12:58 -0400
  • 71a8b5e Refreshing the list of saves when opening the save list from the pause menu by Ryan Reed 2025-03-26 19:06:33 -0400
  • 59f8346 Adding a (hacky) method for generating the save icon and hiding the UI by Ryan Reed 2025-03-26 18:57:13 -0400
  • f618e0c Checking string instead of null by Ryan Reed 2025-03-26 18:19:21 -0400
  • 5b4cf46 Removing save icon when deleting save by Ryan Reed 2025-03-26 18:15:36 -0400
  • 14990c4 Updating how default icon is generated/displayed by Ryan Reed 2025-03-26 18:04:56 -0400
  • d841c15 Add icon creation by Ryan Reed 2025-03-26 17:16:39 -0400
  • e9ffdb2 (tag: prototype-bde2931c40) Moving to Jolt physics by Ryan Reed 2025-03-26 16:25:57 -0400
  • bde2931 Merge pull request 'Save/Load System Rework with UI' (#15) from save_game_ui into master by Ryan Reed 2025-03-26 16:20:51 -0400
  • 7645b88 (refs/pull/15/head) Sorting saves list by date created, descending by Ryan Reed 2025-03-26 16:07:51 -0400
  • 096bbb4 Allow Scrolling of saves by Ryan Reed 2025-03-26 15:57:52 -0400
  • 136a0d3 Hide NewSaveUI by default by Ryan Reed 2025-03-26 15:19:11 -0400
  • acab2a7 Replace Save Game and Load Game buttons with Saves by Ryan Reed 2025-03-26 15:18:56 -0400
  • 34159bc Formatting by Ryan Reed 2025-03-26 15:15:10 -0400
  • 675d56b Removing save button and added support for deleting save files by Ryan Reed 2025-03-26 15:14:45 -0400
  • 0ede989 Create save with just save name (not filename) by Ryan Reed 2025-03-26 15:12:12 -0400
  • 038162f Add Quick Save name and allow listing of Autosaves and Quicksaves by Ryan Reed 2025-03-26 13:15:01 -0400
  • f736f36 Updating README by Ryan Reed 2025-03-26 12:50:45 -0400
  • e62d244 Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource by Ryan Reed 2025-03-26 11:45:42 -0400
  • 7e40ded Don't pause save/load menu ui by Ryan Reed 2025-03-26 11:15:58 -0400
  • 1d35160 Removing unnecessary load by Ryan Reed 2025-03-26 11:09:13 -0400
  • 42e6aff Set the save name to the filename if name doesn't exist by Ryan Reed 2025-03-26 11:04:25 -0400
  • 81592b0 Removing unnused inventory scene from UI for now by Ryan Reed 2025-03-26 10:58:30 -0400
  • 8aab061 Displaying Save/Load UI from Pause Menu by Ryan Reed 2025-03-26 10:57:40 -0400
  • 57b81c3 Moving saving/loading management into SaveGameManager by Ryan Reed 2025-03-26 10:55:07 -0400
  • 6498e4a Adding save name and removing icon from save file resource by Ryan Reed 2025-03-26 09:56:01 -0400
  • f81080e Using signal in SaveGameManager for quick saves and loads by Ryan Reed 2025-03-26 09:54:59 -0400
  • b3284bc Creating basic autosave option (unused) by Ryan Reed 2025-03-25 22:16:34 -0400
  • d6cdf5b Initial save game UI work (WIP) by Ryan Reed 2025-03-25 22:03:18 -0400
  • b6e31af Adding a save icon (unused) by Ryan Reed 2025-03-25 17:02:44 -0400
  • 9266f5b Adding function for listing file saves by Ryan Reed 2025-03-25 17:02:04 -0400
  • 23151a1 Tweak to grass textures by Ryan Reed 2025-03-24 21:31:23 -0400
  • dec063f Minor offsets fix by Ryan Reed 2025-03-24 21:03:06 -0400
  • f736576 Modifying screenshot by Ryan Reed 2025-03-24 20:57:51 -0400
  • a80c689 Updating screenshot by Ryan Reed 2025-03-24 20:56:04 -0400
  • fa33b2b (tag: prototype-fa33b2b951) Merge pull request 'Day/Night Cycle' (#14) from day-night-cycle into master by Ryan Reed 2025-03-24 20:44:42 -0400
  • 52603b1 (refs/pull/14/head) Setting default day length to 60 seconds by Ryan Reed 2025-03-24 20:40:57 -0400
  • b21e2f9 Updating signals by Ryan Reed 2025-03-24 20:40:16 -0400
  • 7856b02 Adding signals for controlling time by Ryan Reed 2025-03-24 20:32:13 -0400
  • eb6da5a Adding day/night cycle with gradient and curve resources by Ryan Reed 2025-03-24 20:15:42 -0400
  • 727dca5 Cleaning up functions and using Marker for spawn location by Ryan Reed 2025-03-24 19:11:46 -0400
  • a34eb5b Creating a few functions by Ryan Reed 2025-03-24 19:03:37 -0400
  • 8422c6a Removing unnecessary .bind()s by Ryan Reed 2025-03-24 18:53:58 -0400
  • 90643eb Merge pull request 'Add Block Player is Holding' (#13) from block-holder into master by Ryan Reed 2025-03-24 16:31:01 -0400
  • e78240c (refs/pull/13/head) Reverse previous/next quickslot due to vertical alignment by Ryan Reed 2025-03-24 16:29:15 -0400
  • 1c63a25 Hide held block when opening settings by Ryan Reed 2025-03-24 16:25:59 -0400
  • ff0ce03 Renaming save_signal and load_signal by Ryan Reed 2025-03-24 16:21:25 -0400
  • 32f7a42 Adding options for disabling quickslots or held block by Ryan Reed 2025-03-24 16:16:12 -0400
  • 57484a4 Moving UI to the left and adding the held block by Ryan Reed 2025-03-24 15:48:20 -0400
  • 9825023 Seperating BlockMesh scene and script by Ryan Reed 2025-03-24 15:20:33 -0400
  • 56bf8c8 Updating README by Ryan Reed 2025-03-24 12:46:53 -0400
  • 373f34c Merge pull request 'Throw Block' (#12) from throw-block into master by Ryan Reed 2025-03-24 12:33:10 -0400
  • 1197ec4 (refs/pull/12/head) Hiding collision shape by Ryan Reed 2025-03-24 12:28:21 -0400
  • 3287455 Adding comments by Ryan Reed 2025-03-24 12:27:17 -0400
  • c49fcf4 Moving throw velocity to a Player export by Ryan Reed 2025-03-24 12:20:55 -0400
  • 877ad29 Add throw_item to Player by Ryan Reed 2025-03-24 12:19:06 -0400
  • faeae15 Adding throw block reference by Ryan Reed 2025-03-24 11:18:11 -0400
  • d59635a Add ability to throw a block by Ryan Reed 2025-03-24 11:13:39 -0400
  • 1bd3b3f Fixing default texture by Ryan Reed 2025-03-23 20:30:11 -0400
  • 3911710 Renaming ItemResource to DBItemResource by Ryan Reed 2025-03-23 20:23:35 -0400
  • 90a1c97 Updating grass texture by Ryan Reed 2025-03-23 20:04:06 -0400
  • 40ded7d Swapping left and right click interact by Ryan Reed 2025-03-23 16:08:25 -0400
  • d536385 (tag: prototype-d53638574f) Merge pull request 'Persistent Settings and Graphics Options' (#11) from pause-menu-continued into master by Ryan Reed 2025-03-23 15:31:13 -0400
  • 5082eeb (refs/pull/11/head) Set the default value of the settings menu by Ryan Reed 2025-03-23 14:53:30 -0400
  • 8940272 Load saved settings on game run by Ryan Reed 2025-03-23 14:53:01 -0400
  • 6cc3a68 Adding resolution id to settings export (GraphicsSettingsResource) by Ryan Reed 2025-03-23 14:51:35 -0400
  • adc42c7 Moving saving_settings and load_settings to signals by Ryan Reed 2025-03-23 14:48:12 -0400
  • 9ff3f40 Renaming button by Ryan Reed 2025-03-23 14:12:41 -0400
  • 12dbc45 Migrating Game Settings into resource by Ryan Reed 2025-03-23 14:12:33 -0400
  • f239bc1 Creating GameSettingsManager autoload and migrated Graphics settings by Ryan Reed 2025-03-23 13:54:20 -0400
  • 7b11401 Removing unnecessary casting by Ryan Reed 2025-03-22 22:56:49 -0400
  • 6e1b9ce Change FOV while changing slider by Ryan Reed 2025-03-22 21:40:21 -0400
  • d0cce1b Adding FOV setting by Ryan Reed 2025-03-22 21:39:06 -0400
  • 9814dd8 Graphics settings can now be applied by Ryan Reed 2025-03-22 21:14:03 -0400
  • cadb17f Cleaning up tabs and adding initial graphics options (not working) by Ryan Reed 2025-03-22 20:33:50 -0400
  • a75ac66 Setting default resolution to 1280x720 by Ryan Reed 2025-03-22 20:31:19 -0400
  • 1c84368 (tag: prototype-1c84368202) Mirroring look of Settings and Pause menus by Ryan Reed 2025-03-22 19:21:25 -0400
  • 385c314 Moving menus by Ryan Reed 2025-03-22 17:50:27 -0400
  • e3109fe Merge pull request 'Rework Pause Menu' (#10) from pause-menu into master by Ryan Reed 2025-03-22 17:33:49 -0400
  • cfeda28 (refs/pull/10/head) Minor reordering by Ryan Reed 2025-03-22 17:30:12 -0400
  • 25fce83 Adding settings menu by Ryan Reed 2025-03-22 17:24:35 -0400
  • 62bb2f3 Replaced existing options menu with Pause Menu (missing settings currently) by Ryan Reed 2025-03-22 16:04:46 -0400
  • 4cc4d7c (tag: prototype-4cc4d7c09a) Minor error checking by Ryan Reed 2025-03-22 10:35:19 -0400
  • 053a854 Minor moving of icon and run scene by Ryan Reed 2025-03-22 10:23:55 -0400
  • 81ea30f Using select_next_item() and select_previous_item() by Ryan Reed 2025-03-22 09:43:09 -0400
  • 76b2ffa Cleanup of the quickslot selection by Ryan Reed 2025-03-22 09:41:31 -0400
  • fa01c7e Merge pull request 'Quickslot Fixes' (#9) from quickslot-fixes into master by Ryan Reed 2025-03-22 08:56:20 -0400